"Durak" bedeutet Narr. Der Narr in diesem Spiel ist der Verlierer – der Spieler, der noch Karten hat, wenn alle anderen Spieler keine Karten mehr haben. Das auf. Read reviews, compare customer ratings, see screenshots and learn more about Durak Online card game. Download Durak Online card game and enjoy it on. With Durak - Fool Or Not, you can play this game wherever you want! How to play: Durak - Fool Or Not has the classic rules of the worldwide known game.
DURAK FULLÜbersetzung im Kontext von „durak“ in Deutsch-Englisch von Reverso Context: Durak ist zweifellos das beliebteste Kartenspiel in Russland. With Durak - Fool Or Not, you can play this game wherever you want! How to play: Durak - Fool Or Not has the classic rules of the worldwide known game. Read reviews, compare customer ratings, see screenshots and learn more about Durak Online card game. Download Durak Online card game.
Durak Rules Durak – Rules of Card Games Mod Games free download for android with latest version VideoDurak - In Plain English
Sometimes the dealer may offer the cards to be cut after shuffling; if the player to whom they are offered falls into the trap of cutting the cards, that player becomes the dealer and takes over the role of the fool.
Hence the expression: "Shapku s duraka ne snimayut" "One should not take the hat away from a fool". With six players and 36 cards there will be no talon.
All the cards are dealt to the players and the dealer's last card is turned face up to determine the trump suit.
This trump is part of the dealer's hand and is picked up along with the dealer's other five cards when everyone has had a chance to look at it.
The players pick up their cards and look at them. In the first hand of a session, the holder of the lowest trump plays first. If anyone has the trump 6 they show it to prove they are entitled to begin.
If no one has the trump 6, then the holder of the trump 7 will start; if no one has that, the trump 8 and so on. The first play does not have to include the lowest trump - the holder of the lowest trump can begin with any card.
In the second and subsequent hands of a session, the player to the left of the dealer begins the play. The play consists of a series of bouts.
During each bout there is an attacker who may be helped by other players and a defender who defends alone.
The attacker begins by playing any card from hand face up on the table in front of the defender.
To beat off the attack the defender will have to beat this and all subsequent attacking cards. A card which is not a trump can be beaten by playing a higher card of the same suit, or by any trump.
A trump card can only be beaten by playing a higher trump. Note that a non-trump attack can always be beaten by a trump, even if the defender also holds cards in the suit of the attack card - there is no requirement to "follow suit".
Alternatively, if the defender cannot or does not wish to beat off the attack, the defender simply picks up the attack card, which then becomes part of the defender's hand; in this case the attack has succeeded.
If the defender beats the first attack card, the attacker can continue the attack by playing another card. If the defender beats this second attack card too, the attack can be continued with further cards, subject to the following conditions:.
The attack cards are placed separately face up in front of the defender, and each card played by the defender is placed face up on top of the card it is beating, slightly offset so that the values of all cards can be seen.
When an attack is beaten off, all the cards played during the bout the attacking cards and the defender's cards are thrown face down on a discard heap and are not used again during the play of this deal.
The defender becomes the attacker for the next bout, and the player to the new attacker's left is the new defender.
The player who begins the attack is the principal attacker, but other opponents of the defender can join in the attack if they have suitable cards to attack with.
The principal attacker always has priority - the others can only join in with permission. For instance, the principal attacker can say "Wait, I am playing" or "Go ahead", or even ask the others questions such as whether they have a trump to attack with, and if not continue the attack himself.
In the individual game with four players, the second attacker is the player to the left of the defender, and this player also has priority over the third attacker, who is the player opposite the defender.
However, scope for dialogue here is limited in that the second attacker can stop the third attacker from playing, but is not allowed to ask him about what cards he has or what card he should play.
The attacker throws any card he wishes from his hand and the defender must beat this card. A card can be beaten by a higher card of the same suit or any card of the trump suit, unless the card is itself from the trump suit.
In the latter case it can only be beaten by a higher trump. If the defender cannot or does not want to beat the card of the attacker he must collect it and add it to his hand.
If the defender beats the card the attacker can add another card of the same rank of one of the cards on the table.
The defender must beat this card too. Apart from this, other players at the table can attack the defender if they had cards from the same rank of one of those on the table.
The other players can also attack if the main attacker allows. But the total number of attacks done on a defender in one turn should not exceed six and If before six attacks the defender runs out of cards then any more attack should not be performed.
For more than one attack, the main attacker or the other players have to attack with the same ranked card as previously played. Example: In the first attack, the attacker attacked with the 9 of Spades, and the defender defended it with the Queen of Spades.
The next attack can be done with only 9 or Queen. Unless playing the lowest trump beats ace version, it is recommended to keep the trump ace until the endgame, as this is the best card for defense.
It is important to pay attention to what cards are used in the initial plays as it will help you have an idea of what cards are needed to defend once the endgame begins.
Since trump cards are valuable, you should strive to get rid of non-trump cards in the beginning stages of each game. A lot of Durak involves chance, but experienced players quickly learn how to make a bad hand go a long way.
It takes a few plays to get the hang of the game but quickly becomes second nature. Overall, this game is fun and simple once you learn how to play.
It is an excellent card game to add to your repertoire. While Durak can be played with players, it is generally more intimate and enjoyable with players.
It is one of the most popular card games in Russia and is slowly branching out to the rest of the world. While it may take a few times to learn, Durak is a great game that will keep you and your friends entertained time and time again!
Your email address will not be published. The first attacker is the player with the lowest trump card. The first defender is the player left of the first attacker.
An attack consists of a player playing a card into the middle. A defense is made by beating the card played.
An attack card can be beaten by a higher ranking card in the same suit, or any trump card if the attack card is a non-trump suited card.
If an attack is successfully defended, another attack can be made, but the new attack card must be the same rank as a previously played card i.
Large Deck Use one deck of 52 cards. Remove the Jokers. Card values in ascending order: 2 3 4 5 6 7 8 9 10 J Q K A trump. Small Deck preferable Use one deck of 52 cards.
Remove the Jokers, as well as all the cards of a face value of five or less except the Aces. Card values in ascending order: 6 7 8 9 10 J Q K A trump.
Preparation Except for the first game of the evening, the loser of the previous game is the dealer. Shuffle the cards. The dealer asks the person to his left to cut the deck.
Optional : If this is not the first game of the evening, the player may opt not to cut the deck by saying "Nye snimayu shapkee Doo-rah-kam" "I do not tip my hat to idiots".
The dealer must go around the table asking for people to cut the deck. If all refuse, the dealer cuts the deck.
If the small deck is used, deal six cards to each player. If the large deck is used deal seven usually or six rarely cards to each player depending on general agreement.
The game consists of a series of rounds or "battles" which usually consists of two players, one attacker and one defender. The player with the lowest card of the trump suit in his hand will be the first attacker and the player to his immediate left becomes the first defender.
The attacker begins by selecting any card from his hand placing it face up on the table. The defender must then respond by attempting to play a higher card of his own if he has one.
If a card of the trump suit was played, any higher ranked card of the trump suit can beat it. If a non-trump card was played, a higher ranked card of any suit can beat it, as can any card of the trump suit.
The defender's card should be played on top of the attacker's card. If the defender does not have or elects not to play a higher card than the attacking card, he can concede defeat of the battle, and simply pick up the attacking card and add it to his hand.
In this case the attacker is said to have won the battle. However if the defender is able and elects to play a card higher than the attacking card he wins.
In this case, the attacker as well as any other opponents except the defender may play additional cards to the table that the defender must also beat.
Players may do this if they have a card of the same rank as a card that is currently still on the table from this battle.
However, they may not do so if the total number of current attacking cards exceeds the total number of cards remaining in the defender's hand.
The defender must then beat each of these additional attacking cards by playing a higher such card from his hand on top of the attacking card.
If he is unable to beat every attacking card he must take every card currently played to the table. However, if the defender is able to beat each of the attacking cards, the defender prevails and is said to win the battle.
When the defender wins the battle, all the cards currently played to the table are set aside to a discard pile, not to be used further in this hand.
If the original attacker wins the battle, the turn passes to the player to the immediate left of the last defender. That player becomes the new attacker and the player at his immediate left becomes the new defender.
However, if the defender wins the battle instead, the defender becomes the new attacker and the player at his immediate left becomes the next defender.
After each battle, each player who has less than six cards in his hand then draws cards into his hand to replenish the hand back to six cards.
The face-up, exposed trump card is considered the last card of the talon, so this would be the last card drawn from the pile.
The order of drawing starts with the attacker, then the defender and clockwise around the table. Once the talon is depleted, play continues but players no longer draw cards after each round.
Play continues in this manner until the draw pile is exhausted. After this, play continues as normal, however players do not replenish the hand at the end of each battle and instead continue with the cards remaining in the hand.